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Generator Big Makers Saeed Arida: Throwing Out the Curriculum to Teach Kids

NuVu is a full-time innovation school for middle and high school students. NuVu’s pedagogy is based on the architectural Studio model and geared around multi-disciplinary, collaborative . . .

Shows In This Series

Title Episode Number Original Airdate
Generator Big Makers || Saeed Arida: Throwing Out the Curriculum to Teach Kids
Saeed Arida: Throwing Out the Curriculum to Teach Kids

NuVu is a full-time innovation school for middle and high school students. NuVu’s pedagogy is based on the architectural Studio model and geared around multi-disciplinary, collaborative projects. NuVu teaches students how to navigate the messiness of the creative process, from inception to...Watch now »

006 Monday, June 6, 2016
Generator Big Makers—David Sengeh: Biomechatronics for the Masses
David Sengeh: Biomechatronics for the Masses

In war-torn Sierra Leone, a common method used to punish civilians and prevent the rise of new combatants was the practice of hacking off limbs. Until recently, fitting these patients with high performance, comfortable prosthetic limbs was a painful, iterative, and too often prohibitively costly...Watch now »

004 Friday, March 11, 2016
Generator Big Makers—Paolo Pedercini: The Art and Complexity of Games
Paolo Pedercini: The Art and Complexity of Games

Exploring the intersection of ideology and entertainment, Paolo’s work calls for the radicalization of popular culture through the re-appropriation of video games—as art, activist expression, and meaningful interaction. Agitprop or conscience? Co-optation or a perfect marriage?

One of perhaps a few artists with a five-year plan, Paolo’s work explores the future of local play, behavior within complex systems, the margins of industry, and challenges to conventional entrypoints of game play. Informed by movements from Marxism to the Zapatistas and tackling some of the wicked issues of our time—from gun violence to mineral sourcing to labor—Paolo’s work shares the maker movement’s commitments to appropriation, concepts of fairness and justness, creativity, and play. Learn more about—and download—some of his games at molleindustria.org.

Paolo was born in 1981 assistant professor at Carnegie Mellon University, Paolo is an artist / game designer usually working under the project name Molleindustria.

[Adapted from the Burlington Generator website.]

Produced by VCAM.Watch now »

003 Monday, January 25, 2016
Generator Big Makers—Jae Rhim Lee and Mike Ma: Reinventing Burial
Jae Rhim Lee and Mike Ma: Reinventing Burial

The second presenters in Generator’s Big Maker series, Lee and Ma have created an unorthodox and environmentally-friendly alternative to burying the dead. The Infinity Burial Project, born out of experiments at the intersection of art, science, and technology, pushes the boundaries of...Watch now »

002 Monday, November 23, 2015
Generator BIG Makers
Art and Survival: A Discussion with Natalie Jeremijenko

Techno-artist, engineer, environmental activist, and all-purpose innovative “thingker” Natalie Jeremijenko has been called “one of the three or four most dynamic people on the face of the earth” by Wired and one of the “Most Influential Women in Technology” by Fast Company. Her...Watch now »

001 Monday, October 19, 2015
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